Did You Know?


Using Sound Effects or Recorded Narration

In addition to inserting a soundtrack to run with your animation, you can also insert sounds to play at prescribed times. In fact, you already have the knowledge to do so.

Open your Sound.fla file from the previous lesson.

1. Right-click on the file below and choose "Save Link As". Save the sound file to your assignment 14 folder.

Download Sound File

2. In Flash, Choose File > Import > Import To Library and import the bird.wav file into your library.


This is a good time to mention that Flash can be very particular about the sound files that it will allow you to import. Flash claims to support .mp3, .wav and .aiff, but will fail to import some sound files if the encoding is not right. This means that the sound will play in a sound player, but will not import into flash. If this happens, you have two options. Try to open the sound with a sound editing program (audacity or sound studio) or find another version of the sound effect.

Now it's time to lighten up the dark mood of our PSA...

3. On your main timeline, insert a layer and name it Sound Effects

4. Insert a blank keyframe in your Sound Effects layer at frame 580 (or right as your social justice logo has alpha tweened in).

5. Click and drag the bird.wav file from your library onto your stage.

This will insert the sound on this layer beginning at this blank keyframe.

**** Note ***

You can place timed sound effects all along you timeline, but do not over use them as they can become annoying and take away from the content or message of your project.

Your animation should now play as seen below:

Test Movie

Recording Narration

I will not bore you with yet another example of inserting a sound on the timeline, but I will tell you that adding narration to your project follows the same process we just outlined above. You do, however, have to record your narration into separate sound files. These are most commonly done in .wav format and for this we can use Sound Studio.

6. Go to your applications folder and launch Sound Studio.

When the application launches you will see two panes. The first is a timeline and the other is a sound level monitor.



If you have an external microphone now would be the time to connect it. You can find options under the preferences menu to configure the application to use the external microphone instead of the built-in mic on the Mac.


7. When you are ready to ready to record your narration clip, you can press the record button to begin recording and the stop button to end the recording.



Before doing any recording, you should have a script prepared for what you will say. Doing your recordings in an "off-the-cuff" manner usually results in many takes and much wasted time. When planning your narration sound clips, keep in mind that most narrated flash animations will be designed in scenes and so you may want to plan for recording your clips in a scene-by-scene fashion.

8. When you are satisfied with your recording, choose File > Save As

9. Change the file format to Wave Audio in the drop-down menu and keep the bitrate at 16 bit (this will keep the file size low).

10. When saving, choose your project folder, and name the audio file so that it's easy to locate once imported to your library.

(i.e. if this is the narration for scene 1 name it as such).

11. Save your Sound.fla file, close sound studio and complete assignment 14.